LimitedInk

Animated pixel-art concept scene: a hero runs along a desktop taskbar, earning XP on its own, and strikes harder when you take control.

Indie studio of CJ Santiago · Melbourne, AU

LimitedInk

// Now building · A LimitedInk game

Passive progress, active choice.

  • Taskbar RPG
  • Idle + active
  • Solo + co-op
  • Windows · macOS · Linux
// click the world to strike
MOMENTUMIDLELV 10 G

Player 1 · Ready

Meet the dev behind MOMENTUM

A collectible card for LimitedInk. Tilt it, catch the holo shine, then flip it to see the back.

Drag or hover to tilt · tap to flip

LIMITEDINK★ INDIE DEV
LimitedInk
CJ Santiago · Melbourne, AU
  • Backend
  • Game dev
  • Cozy
  • Momentum
No. 001Tap to flip
PLAYER FILELV UP

CJ Santiago, aka LimitedInk

Base
Melbourne, AU
Class
Indie game developer
Origin
Backend engineering
Training
Boot.dev
Quest
MOMENTUM
Platforms
Windows, macOS, Linux, Steam
Inspired by
OSRS, WoW and Warframe

Passive progress, active choice.

No. 001Tap to flip back

CJLimitedInk · Indie studio of CJ Santiago · Melbourne, AU

Games that keep you progressing together.

I'm CJ Santiago, aka LimitedInk, a Melbourne indie developer with a backend engineering background. I'm building MOMENTUM, a cozy, adventurous multiplayer RPG that lives in your taskbar. Passive progress, active choice.

$ status: now building MOMENTUM

  • Taskbar RPG
  • Idle + active
  • Solo + co-op
  • Windows · macOS · Linux

// hovertap to decode

// About

One developer. One forged world.

I'm a Melbourne-based indie game developer and sole trader. I design, code and shape MOMENTUM end to end, drawing on years of love for games like WoW, Old School RuneScape (OSRS), Path of Exile (PoE), Warframe and more.

I build with a simple set of values, and I want the game and its community to reflect them.

I strive to provide my clients with the best possible service and experience by offering high-quality products and exceptional customer support.

I also make YT Videos.

  • Kindness
  • Collaboration
  • Integrity
Code editor open on a laptop in a dark room
Anime-style character art of CJ (LimitedInk) with a group of anime women around him

// Experience

Game dev, built on engineering.

Before and alongside MOMENTUM, I've worked across backend and software engineering. That experience shapes how I build games: solid systems underneath, a cozy world on top.

Game dev

Indie games

Designing and building MOMENTUM solo, from systems to multiplayer.

Backend

Go and C++

Backend and software engineering with a focus on reliable systems.

Tooling

LLM tooling

Building tools and workflows around large language models.

Full-stack

Linux and the web

Daily Linux user: Arch Linux and Hyprland via Omarchy, with front-end and full-stack experience.

Omarchy

GitHub · LinkedIn

// Projects & work

Projects & Work

GitHub

Open source and experiments

My public repositories, experiments, and coding projects are available on GitHub.

github.com/limitedink

Boot.dev

Backend engineering training

I've spent several years developing my software engineering skills, the last couple through Boot.dev: Python, Go, functional programming, Git, Linux, HTTP, APIs, data structures, algorithms and backend architecture.

#4,350 ranked around #4,350 on Boot.dev out of 1,496,454 registered students, roughly the top 0.3% all-time.

boot.dev/u/limitedink

// My vision

Building fast, reliable systems that scale. With clean code, modern Go backends, and thoughtful design.

// Now building · A LimitedInk game

MOMENTUM logo

A desktop-first multiplayer taskbar RPG. Hybrid idle and active play means your hero keeps growing while you work, and every decision is still yours. The tone is Forged Mythic: fantasy, firearms, tech and creatures in one world.

Passive progress

Your hero keeps growing in the taskbar while you get on with your day.

Active choice

Step in for the moments that matter: builds, boss fights and big decisions.

Together

Multiplayer at its core, with solo and co-op paths. Inspired by RuneScape, Melvor Idle and Warframe.

01

Frontier

A 300-stage combat ladder. Climb solo or in co-op.

02

Arena

Boss fights that test your build and your timing.

03

Expedition

Venture out, explore, and return with what you find.

04

Sorties

Focused runs that reward active choices.

Windows · macOS · Linux · Steam

// Devlog

Updates

Status

Building MOMENTUM in public

Progress, ideas and behind-the-scenes posts go up on X.

Follow on X

Platforms

Built for Windows, macOS and Linux

Desktop-first, with a home on Steam when it launches.

About the game

Video

Devlogs on YouTube

Watch the game take shape, one devlog at a time.

Watch devlogs

// Beyond the code

Interests

What keeps me inspired, in and out of the editor.

Painted fantasy gate, art by HATO
Art by HATO

Game dev

  • Game development
  • MOMENTUM

Gaming

  • Many genres
  • Gacha games
  • WoW (Horde, Undead)
  • RuneScape
  • Idle games
  • OSRS
  • Path of Exile
  • Warframe
  • PvP with my partner

Music

A constant companion while I build

  • Guitar
  • Drums

Art

  • Drawing (newly learning)

Tabletop

  • Warhammer 40k (grimdark lore)
  • Chess

Gear

  • Mechanical keyboards
  • Gaming mice
  • Trackballs
  • Audiophile IEMs
  • Headphones
  • Tech in general
  • Omarchy enjoyer

Fitness

  • Gym
  • Boxing

Motoring

  • Cars
  • Motorcycles

Food

  • Cooking
  • Foodie
  • Coffee

Screen

  • Anime
  • TV shows
  • Movies

// Meet Peanut

Meet Peanut

This is my cat Peanut.

Peanut, CJ's white cat, restingPeanut, CJ's white cat, walking towards the camera

// Coming to Steam

MOMENTUM logo

Always progressing together.

MOMENTUM is coming to Steam. Until then, follow along on X and YouTube, or get updates by email.

// Mailing list

Join the mailing list

Stay up-to-date with the latest blog posts, tips and tricks, and exclusive updates from yours truly.

Subscribe by email

// Contact

Say hello.

Feel free to send any business enquiries. Press, collaboration or just want to talk games? Email Santiagochristopherjames1@gmail.com

Discord (for those of you who aren't a dinosaur): lilceej